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<strong>Welcome to world of Sunlight Falls.</strong> | <strong>Welcome to world of Sunlight Falls.</strong> | ||
− | In January 2012, we started playing D&D as a group, starting with [[Safe Words | the Safe Words]] games! These games had a loose narrative and were arranged into a “Season 1” and Season 2". Our final [[Safe Words]] game happened in 2017. With the success of these games, later in 2012, | + | In January 2012, we started playing D&D as a group, starting with [[Safe Words | the Safe Words]] games! These games had a loose narrative and were arranged into a “Season 1” and Season 2". Our final [[Safe Words]] game happened in 2017. With the success of these games, later in 2012, we introduced the [[Pick-Up Games]], which are usually one- or two-episode games with a loose ongoing story structure. These mostly involved the [[Lents Irregulars]]. |
In 2017, Khris introduced the [[Explorer’s Club]] games, which were geared for newer players but also helped transition us from playing D&D 3.5 edition to the 5th edition of the game. | In 2017, Khris introduced the [[Explorer’s Club]] games, which were geared for newer players but also helped transition us from playing D&D 3.5 edition to the 5th edition of the game. |
Revision as of 05:42, 24 March 2021
Welcome to world of Sunlight Falls.
In January 2012, we started playing D&D as a group, starting with the Safe Words games! These games had a loose narrative and were arranged into a “Season 1” and Season 2". Our final Safe Words game happened in 2017. With the success of these games, later in 2012, we introduced the Pick-Up Games, which are usually one- or two-episode games with a loose ongoing story structure. These mostly involved the Lents Irregulars.
In 2017, Khris introduced the Explorer’s Club games, which were geared for newer players but also helped transition us from playing D&D 3.5 edition to the 5th edition of the game.
In 2018, we played our first campaign, Shrine of the Coyote. This campaign was written by Khris and lasted for either five or six games.
In 2019, we played our first published campaign, Curse of Strahd. Khris modified a lot of the module as written, including changing the Vistani into the Visitani. Many other problematic aspects of the game were left in.
In 2020, staying at home during the pandemic, we began our first online campaign, Descent Into Avernus.